Imbue
It's special damage support for your weapon. In to weapon is possible import just one imbue and you will cant change that
Imbue Name | Effect's |
---|---|
Brimstone | Chance 20% to get up opponent weight for 200. Effect time 15 seconds |
Explosion | Get up your damage for 10 |
Icestrike | Chance 20% to paralyze opponent |
Shadow Gale | Chance 20% to pause opponent opportunity use invis or use hiding after attack. Effect time 15 seconds |
Soul Hunter | Chance 33% for vampirism 20 hitpoints from opponent |
Toxicantation | Get up your damage for 4 and you will have a chance 50% for poison opponent |
Poison Flames | Get up Your Damage for 6 and you will have a chance 50% for poison opponent |
Spirit Stalker | Chance 33% to drain 25% mana from opponent |
Poison Crown | Chance 33% to make poison wall for 10 seconds |
Exile | Chance 10% to disarm opponent |
Death Cycle | Chance 20% to make damage with 3 step's by 10 hp every few seconds |
Spider's Blow | Chance 33% Make a damage from 20 till 40 |
Holy Beconning | Chance 33% to cast your self Mirror Magic |
Lightning Tornado | Chance 10% to make mass damage in radius 8 steps for 50 hitpoints. Not working with monsters |
Electric fury | chance 20% to get up own dextrity for 10 seconds |
Tribal attack | Chance 33% for use curse on opponent |
Karmageddon | chance 10% to make mass damage in radius 8 steps for 60 hitpoints. Not working with monsters |
Electric Flame Cycle | chance 20% to make mass damage in radius 8 steps for 25 hitpoints. Not working with monsters |
Death Bringer | Chance 10% for summon daemon for 10 seconds |
Sorceress's Chant | On damage take off possitive effects from opponent |
Tiger Strength | Chance 33% to Cast on your self Magic - Strength |
Panther's Tooth | Get up your damage for 5 and summon panther's to attack opponent |
Flame Claw | Chance 10% for summon Fire Elemental. Effect time 10 seconds |
Ice Claw | Chance 10% to summon Ice Elemental. Effect time 10 seconds |
Electric Ice Flame | Chance 20% to make paralyze wall for 10 seconds |
Fire Flash | Chance 10% for cast Flame strike on Opponent |
Joust | Get up your damage for 5 and give you a 33% chance to take of opponent from transport |
Robin's Curse | Chance 20% for summon animal from Summon creature magic spell |
Lightning +1 - +20 | Get up your damage from 4 till 14 |
Explosion +1 - +10 | Get up your damage from 6 till 15 |
Flamestrike +1 - +10 | Get up your damage from 10 till 20 |
Monster Slayer +1 - +20 | Get up your damage from 6 till 25. Working just on monsters |